Read on for the full, unedited interview with Wizards of the Coasts Daniel Holt and Dillon Deveney: IGN: Why did you decide to build each commander deck around a whole game this time
Its going to be better than cards like No Witnesses most of the time while lacking any setup, unlike Split Up
Cards like Anowon buff Rogues, synergizing with spell steal and unblockable effects
One non-dragon commander that may like the Hellkite is Child of Alara, a WUBRG deck that may wipe the entire board to start things over, then reanimate threats like Two-Headed Hellkite to resume the offensive thanks to haste
Uncommon Planeswalkers have just a negative ability
The Aesir Escape Valhalla is a slow, grindy value engine that offers a ton of opportunity for an opponents Naturalize effect to stop your shenanigans, but if youve got a way to add lore counters at instant speed, you can still get some value